

Memory optimizations related to scriptingįixed issue with dangling scripts not properly clearing from memoryįixed crash in "Haemar's Shame" if player had already completed "A Daedra's Best Friend"įixed rare crash with loading saved gamesįixed issue with accented characters not displaying properly at the end of a lineįixed issue where dragon priest masks would not render correctlyįixed issue where quests would incorrectly progress after reloading a saveįixed issues with placing and removing books from bookshelves in the player's home General optimizations for memory and performance Here are the things that will be included in Skyrim update 1.4 on the Xbox 360, based on the changelog revealed by Bethesda several weeks ago. Hines confirmed that, when a concrete release date is known, it will be shared with PS3 Skyrim users.

PlayStation 3 owners will have to keep waiting for their version of the update, as it’s still being tested by Sony itself. The announcement was made by Bethesda’s Vice President and Head of PR Pete Hines on Twitter, saying that the newest patch for Skyrim on the Xbox 360 is set to go live today. Now, after being released for the PC last week, Skyrim update 1.4 is scheduled to appear later today on the Xbox 360 console. Sadly, it had quite a few issues on all of them, so Bethesda’s been trying to solve them through several patches. Skyrim impressed legions of gamers from all over the world across platforms like the PC, PS3 or Xbox 360. Bethesda has just confirmed that The Elder Scrolls V: Skyrim on the Xbox 360 will receive the long awaited patch 1.4 later today, while the PlayStation 3 edition will get it sometime this week.
